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I'm always thinking of new rewards to offer, and whether I can keep up with them...  that was a problem with monthly commissions last year - great reward, but I couldn't keep up.  With all the time I'm spending on 3D rigging and scripting, I'm wondering if I should be sharing my findings.  Something I learned just today might make a useful tutorial...

But another question is how useful these tutorials would actually be.  I use Maya, which can be expensive.  Maya LT is cheaper, but also lacks certain features.  Some of these tutorials may still be useful in other programs though, in a more general sense.

What do you think?

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