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Never fall asleep near Samus or Zelda.

Alright, update time. I have not gotten as much work done on the animation at this point as I was hoping. This is due to a combination two reasons. The first was me having one of those stretches of having a hard time getting motivation to animate more than a few seconds of animation at a time; the second is that I got struck by some inspiration and as a result I spent some time reworking a section of the animation because I came up with something that I think makes the animation a bit more fun.

Hopefully going forward I will build and maintain some good momentum on working on the animation.

Also I like how one of the renders really emphasizes the height difference between the Samus and Zelda models.

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