Spork revamp (Patreon)
Content
Hey everyone ^^. First off before I get into it, I want to express my gratitude for the huge amount of support I’ve gotten lately. I seriously cant express how truly motivating it is to see and I am grateful to every single one of you!
(Feel free to scroll past the next few walls of text if you just wanna see some WIPS since ill be yapping )
So on to what I've been doing!
As some of you might know, I usually work on two projects at a time so I can switch between whatever one I feel like working on. So besides the Thunder animation as you can probably discern from the title of this post I've started work on updating Spork! Mainly with his materials and textures.
When Kenshi 2 releases I will probably do a full resculpt of the character however at the moment I'm quite content with how he is and so Ill leave that for future me to do.
So what's been changed?
So, I’ve extended the facepaint/patterns down onto the entire body, I wanted to do this originally but never could find a design that I liked. I have also gone over and done a complete overall of his shader inside of blender adding a combination of 5 micro bump details to allow more close up shots as well as color correcting the original base textures from substance painter. There have been some smaller changes such as having the end of his dong having a reddish hue when erect and a small translucent layer to his eyes to simulate more depth.
There are still a few issues that are needing to be fixed, either caused by the updates or having existed in some form since his creation. These are things like some slight visible seams along parts of the body and the transition parts from skin to exoskeleton.
I have also been doing some work on making some clothing for him too, this is my first time properly designing clothing so bear with me. lol
(Preview of the new materials and textures additions, some stuff still needs to be tweaked)
(Showcasing the added microdetail)
(Arrows indicating the added translucency layer, quite a small addition. Still need to add a tearduct mesh)
(Red circles showing current issues with the materials that need to be fixed, such as seamlines and bump map distortions)
(Some clothing - loincloth and pants of questionable quality)