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Hello guys!

I have finished my first game on Unreal Engine.

First of all I want to thank you guys for your support and patience! And as a gratitude for staying with me with so little hope, I will post the game for all current Patrons.

Now about the game.

It has such features:

1. Environmental: day and night change, clouds change and basic surface for higher FPS

2. Character: she can gain or lose weight, gain or lose muscles and all the options in between and together. She will comment her fullness and dishes. You can use first person view, and two third person views, one of them full height

3. You can cook, harvest fruits (they will update every month)? train, sleep, skip time.

4. Every time something from stats changes, you get a notification. Like fullness gained or lost or any other. Some of the stats if they are not ok can prevent you from eating or training, but you should find out how to recover them.

About optimization:
Unreal engine is really hard to optimize, as I see now. But I've gone from extremely low to acceptable. I've filmed the final game video on a 4k monitor with OBS switched on through a remote desktop (main computer has Ryzen 3900x, RTX 3090 and 64 Gb DDR3 RAM). But I've also tested it on my Laptop with i7 11800H, RTX 3060 mobile and 40 Gb RAM, and I can compare. First versions were freezing on a laptop and totally unplayable in Ultra settings, only in Low it was playable. After optimization I can play in Ultra on my Laptop pretty smooth and it is flying on a Low settings. So I hope you will find your own acceptable quality for the game.

A little reflection:

Creating this game was a huge deal for me. I spent 1,5 months literally sitting and making it, I spent at least 6 hours a day for it. And to do so I prepared since last year, I stopped my big and time consuming projects to start learning. Learned 5 full courses for different features in UE and finally understood how it works. It is very different from what I did in RenPy, it is more time consuming than RenPy, but I feel infinite capabilities of the UE. So I see it my main priority to develop games on this engine, I even lost my main job during this 1,5 months and I do not regret anything right now. Also developing on UE is much more expensive, I needed licenses for all you can see in the game, fortunately I'm making my own morphs for a lot of things, so I took them in the UE also.

Plans:

I'm planning to switch to UE 5.4, as current game was 5.2.1 and it should be even better optimized and what is most exciting - new animation capabilities. I will take the features and add NPCs in the game for the next game and maybe some more atmospheric environment. I will see what 5.4 will give me. And after this release I will need some time to settle things I have postponed due to the Desert Shelter.

As I'm not specifically planning to develop RenPy games, I have unpublished first two tiers, so new people will not be able to subscribe to the 3 and 7 Euro tiers, but if you are currently at this tiers, you can stay on this tier as long as you want and get all further games released.

Files

Desert Shelter

Follow her and others here: https://www.patreon.com/ybellies

Comments

John

THERE'S A BUG WHILE EATING. SHE DOESNT STOP EATING AFTER A FEW DIFFERENT MEALS AND YOU CAN NOT FEED HER ANYTHING ELSE, EXCEPT IF YOU SHUT DOWN THE GAME. ALSO, AFTER EVERY SAVE THE DATE STAYS THE SAME NO MATTER WHAT.