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We have started a new month and I will be making a credits update soon! Possibly the FINAL credits update! [ In fact I'm gonna say definitely. definitely the final Credits update ]

I'll be reminding people to lower or drop pledges throughout the month!

As for how production has been going- quite smoothly! Despite a bit of a stress blowout, I am very much on or ahead of schedule xD

I won't lie, it been really tough for me to learn to manage chat and the allure of being available constantly, and working constantly. I ended up working throughout Saturday and Sunday [ which was a big mistake ]. I took Monday off but it was too late, I got a blast of insomnia and made myself sick for Tuesday :/

Luckily, I wrapped it up pretty quick, I got a good nights rest and got myself back on track. There were some moments of slacking, but overall, I did actually get a lot of work done this week.

I completed more bug fixing, and at this point it's beginning to seem pretty air-tight. My bug reports have slowed down an extreme trickle.

Due to that, I've switched focus hard over to memelord mode, which has gotten its first wave of content added. It's mostly text changes [ dialogue changes, flavor text changes, and a few new menu option for gags ] but I also completed a pretty stupid visual gag in Derek's route that required sprite and CG work.

I've also been corresponding with Darqx about chibis! Darqx has GRACIOUSLY offered to complete chibis for TPOF, like the reward chibis in BTD. They've been completed now and they are STUNNING. I'm very excited for people to see them eventually ^o^

It seems now that I have plenty of time to leisurely add new memelord content, begin drawing some special art to add to the concept art section, and to create Steam achievements.

Not much else to say other than things are going pretty damn great!!

Thank you guys so so much for your support, and thank you to the beta testers for their hard work finding bugs for me! ^o^ <3

Stay safe and have a fun weekend!

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