Hunt Month 5 Recap (Patreon)
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Hi everyone!
We're nearing the end of another production month, and I have to say that I'm very pleased with the result! I got a lot done this month in terms of programming and took a huge chunk out of the desert path- just as planned.
The desert path's programming is quite dense and complicated, which is why I left it for last. Keeping track of 9 characters who may or may not die during the story gets pretty tangled.
For now, I've got pretty much all of Derek's interactions done, all of Komodo and Dragon's interactions done, and about 75% each for Jack and Machete. Most of what's left is to write a special hard to get Machete ending, a regular Jack ending, interactions with the fellow captives once you've saved them, and one very chaotic end scene that can go many different ways depending on who you've killed and and who you've saved.
I also need to get more basic stuff on the desert path done such as addressing what happens when you run out of health, when you run out of sanity, and when you die of thirst [ which will not be a visible stat ].
I need to draw and program the map and some sort of visual for timed events [ which were not originally planned but they seem to have come up in the desert path.... cest la vie ]
And that's what's up with the nitty gritty details!
When is the next hunt month? Right away!
September is Hunt Month 6!
My finances are getting a bit tight but I think I can squeak out one more production month for now. I'm going to jump right into the work I outlined above.
I'm going to be gone until Monday though so you'll probably see my hunt month announcement a bit late next month!
And I think that's it! Thank you SO much everyone for your kind words lately and your support!! See you next month! <3