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Howdy ticklers!
I've been working on a new kind of level design mock up for the game. I was thinking of making each level look different and relevant to the boss from that level and this is what I came up with. This is a cheesy forest type of area with scifi and tech elements, since we're still in the lab I wanted to keep it relevant and grounded. As iff the grass and trees grew on the metal lab floors. You can see some metal stairs, some computers and even some metal tiles that are still visible. An interesting mix of scifi and fantasy.

The boss scene will be place on the world as well, this way it's all mixed in. The cube is what makes the lab floor look like a cheese forest. So we would have to collect them after defeating each boss to continue towards the next level.

As always thoughts are welcomed :3 and thank you for your support!

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