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This project pretty much took up all of March!

Sculpted in Zbrush, retopologized and UVd in Maya and textured in Substance Painter!

The environment is an Unreal Engine 4 demo level.

This model has a slit for genitals as well as a full tour digestive system! I'm super happy with how it turned out and with the right lighting and rendering techniques it  could will look amazing when in the hands of a talented animator.

The internal renders show the inside of his stomach looking at the esophageal sphincter, and the other pic is of the large intestines. The Small intestines look similar in texture just a bit smoother and less prominent folds.

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Comments

Bean

Gosh dang, this turned out so well! The maw tho. 👌🏻