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Took some previous models into a new render engine to test out some really fancy lighting and shaders!

Ray-traced lighting is all the rage nowadays but it's not exactly easy to figure out. Not like, press the "RTX on" button and everything looks amazing lol. Took a little journey to figure out all the basics but I'm super happy with these results! I'd love to do some pose reference packs, or some gratuitous POV vore renders later ;3

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