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The fun part of getting any build together.  

Fixed the skills / attribute page so that the UI will update correctly as well as display correctly after exiting and re-opening the UI.

Fixed goblin grappling bugs.  Grapples can be stopped before they start by dealing damage or by blocking the incoming grappler.  There were a number of bugs around this where the goblin's grapples would be blocked, they would land at the player's feet, pause for a moment, and then grapple the player anyways.

And finally a quick bit of environment / future tutorial work.  Mostly a demo area for the object placement system.  I left a few placeable items inside and outside the cabin for the player to get a feel for the system.  In the future I'll write a proper tutorial for item placement as well as polish the UI, tooltips, and hotkeys for it.  

The next build shouldn't be too much longer but I'm terrible at estimating how long bug fixes will take.  It's still on track for this month!

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