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I've been working on the female imp sculpt a bit this week.  Most of her elements are roughed in and need to be detailed out.  I should be able to get that detail pass done in the next week or two.

Also fixing up bugs on the temptation / mid-combat narrative scenes.  Nothing too fancy to show just yet on this front.  

Coming up this week I'm going to hop back onto some incubus animations and see if I can get all his base anims done.  

Oh, and Unreal Engine 5 quick update:  the save and dialogue plugins that I use for Feign have both been updated for UE5 so there isn't anything blocking me from porting over to the new engine.  I have no idea how smoothly things will go.  I'm hoping it'll only take an afternoon but I'm going to try and plan out a week worth of time and troubleshooting, just in case.  So I'll probably get to a decent pause point on all the current stuff and then try to make the jump.

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