Incubus WIP (Patreon)
Content
Almost there for the incubus' sculpt. I still have a detail pass I want to do and figuring out if he needs something for detail on his wrists. The hair is just a rough volume block in still and I'll do by hand once I get to the lowpoly stage.
Other than this guy I've been working on bug fixes. Mostly weapon equipping stuff. The player should un-ready old weapons while changing weapons in their inventory now. They should also un-ready weapons when starting dialogues to avoid striking an NPC in the middle of a conversation.
Oh and the 2 handed great axe animations are in game and I've been hooking up the sound and damage cues. There's one backhand animation that I might rework or cut entirely. So far I have the 3rd person idle, equipping, and melee swing cycle ready to go. Now to get the 1st person animations and then the base functionality will be ready for 2 handed axes.