A little Minotaur Polish (Patreon)
Content
Working on the minotaur a bit this week. Updated his materials and textures, added some blendshapes so he can have facial animations, and fixed some of the weighting bugs in his rig. Also started on some new scene animations as you can see in the video.
I bought some "adult" sound fx packs and I'll start adding those into scenes when I can find the time.
Started working on the spellcasting system. There's a bunch of problems to solve to get things running smoothly. This first version I wanted to test out something similar to Oblivion's casting systems. There will be a dedicated casting hotkey that will allow the player to cast spells without having their hands ready, or while having a regular weapon equipped. There are plans, if this works well, to add in modifiers to the casting strength of spells based upon what the player is holding. So if the player wants to play a pure mage character then they would leave their hands empty or else equip a spellbook or staff which then their spells would all work at full power. If they had a sword and shield and were wearing heavy armor they could still cast spells but they would be at a reduced power level. But that's the initial direction right now. Any thoughts or feedback?