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He's up on the latest fashions from the capital.  I'm picturing a decadent aristocracy, lots of frills, tons of poofy clothing, and codpieces on everyone.  

Narrative scenes!  I'm putting a test scene together for the imps right now to see what I missed or left out on the scripting side of things.  There's probably going to be some trial and error at first since this is a system that sits on top of a handful of other lower systems.  So if one of those lower systems breaks then everything on top of it breaks too.  

But the current version supports branching paths, support for different animations depending on player anatomy, support for camera cuts, visual fx, and sound fx.  At some point in the future I'd like to support modding and I'm trying to keep that in mind as I write out the system.  Hopefully it won't be too much more complicated than writing out a dialogue sequence but plugging in all the animations and fx to go with each dialogue choice.  

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