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He's in the game and sort of running around.  There's a few issues with the placeholder animations and the retargeting to non-human legs.  I also need to actually finish the model and textures too but this guy has been a lot more work than some of the other NPCs I've put in so far.  If people are ok with him being in a super rough state I can put him in this next build.  He won't have any sex scenes or interactions and his animations will be sort of broken but let me know if you'd like him to be in there just to see him running around.  

Trying to get everything ready and in place for the next build right now.  There's a lot of stuff that I've pulled apart and is in pieces.  I'm going to hold off on the new "narrative" sex scenes until I have written and scripted content for those and so I need to roll back all of those changes.  

There's also a handful of animation updates I need to get into the engine and tested.  

Oh, and the new preview level for the $25 tier I've started to throw some assets into.  It might be a little bare bones at first but I'll drop most of the rough sculpts I'm working on in there for anyone at that tier.  

The ear transformation upgrade stuff seems like most people are ok with the tradeoff of having two sets of ears one human and one not human.  There will definitely be hair styles to cover up the human ears available.  I looked into what it would take to do a version of the human head without human ears and then trying to make that look good and it was a ton of work for little payoff.  Now I just need to start sculpting on cat and bunny people so there are extra ears to use.  

I think that's everything.  I'm hoping to have things done and together for the 15th but there's a lot to do and this will be the first month that I need to juggle multiple builds with different features.  So, this is just a warning that I might run a bit behind schedule on the release if things don't go smoothly. 

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Artem

Cool! It's always hard to rid big muscled model, making chest look realistic with lifted arms is especially difficult. Take a look at how www.patreon.com/bonfire did it for his Bonefire. He used some extra joints, I think, but it worked really good.

slaen

Oh sweet, thanks I'll give it a look. I haven't looked at Bonfire for way too long. Last time I played I just remember waking up on an altar and then running through a bunch of canyons.