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Quick before and after of one of the areas outside of town.  Trying to get more localized scene details in rather than the blank wide open spaces.  Lots to do, like finishing those trees, and a ton of polish for the environment assets and models themselves.  

I also had a chance to fix a handful of bugs.  The bug when an npc gets knocked down but they still face the player I think I finally fixed, I hope.  Same with the character editor bugs of the body sliders not working sometimes when clothing is toggled on and off.  

The game is also at this really awkward phase of development right now.  The base systems are all in place, nearly everything works somewhat reliably, but there isn't really a game just yet.  It's almost as if I was building a car and I had all the parts, the engine is sitting over here, the tires are in a pile over there, the hood and windows are over there.  Everything is there for the basic car but I can't get in it and drive it around yet.  

So that's the next big push.  Putting all of those pieces together so that there's an actual game.  The very first quest is mostly complete, this will be the first major test of the core gameplay loop.  I also have the sex scene system pulled apart into pieces in the hopes of giving sex scenes a bit more personality and context, at least initially when the player is defeated in combat.  This will probably take a few iteration passes to get right but I think it'll be a step in the right direction.  

One piece at a time though.  Thanks to everyone for following the games' progress and for the support.  It really means a lot to me that people are invested in Feign at this early stage in development!


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Super excited for the push! That polished area looks super atmospheric, I love it!