Dev Update (Patreon)
Content
Hey Folks,
Sorry for the delay - Wasn't online much on Saturday / Sunday which is when I do most of my posting and catch-up with Patron messages.
So, a couple of minor hiccups since my last update:
Some pathing issues with the Monica scene (I made a mess of variable tracking) - sorted now.
We thought we had a leak in our beta / QC team because some joker on a pirate site decided to do a April fools trick which led us to believe that EP22 script files had been leaked from our beta team so we shut down our testing. We initially assumed it was just a joke...then one of the team checked the files and mistakenly thought it was a genuine leak so we all panicked and went into witch-hunt mode to find the (non-existent) leak in our beta team. - sorted now. But this is they type of shit we have to deal with from jokers, etc. with nothing better to do than try to interrupt / troll us when we're trying to finish the episode.
I was AWOL for most of the weekend due to a family event - I was going to skip it to work on the game but decided I have missed out on too many family/social events over the past three years, so I attended. So this will have caused some delays but I've been working on the game for 7 days a week since January so needed a break. Sorry, but I hope you understand that everyone needs some off-time at some stage.
Some progress since my last update:
All artwork / animations will be fully complete by tomorrow morning, including a new scene that we added to close off the episode. (The previous last scene didn't really feel like an episode closer.)
75% of the script has been fully tested and 95% has been fully written (including the new scene).
I'm gonna estimate 1 more week before the final release of episode 22. Apologies for the add-on, it's been a tough three months and this game is very difficult to put together.
Regards,
CG