Dev update 1st December (Patreon)
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Hi All,
Just wanted to drop you a quick update on Episode 19. We are going to have a rough beta ready for our testing team tomorrow. This is for our core tester team only, not a Patreon beta because there'll still be some gaps in it.
Then based on feedback from that, we'll hopefully release a beta on Patreon later this week.
And then if that goes well, we should be ready for the full / final release a couple of days after that. I am really hoping (if all things go well) for a Sunday release. This is for two reasons:
1 - It still qualifies as the first week of December which I mentioned in a previous post.
2 - I have a major event in my "real job" the following week, so I'm fucked if I don't get the game out this weekend. Or at the very least I won't get a Christmas card from my boss....
So far we have over 500 images and 11 animations done and we're hoping to squeeze in another couple of anims before final release. Although I probably should have informed Cell about that before posting it here....We have been running him pretty ragged this month!! :) :)
If I'm not happy with the final product, I reserve the right to add a little more to the release time (I'm talking days, not weeks) but hopefully it won't come to that. We're very happy with how things are looking at the moment, but can never tell what issues, etc. will come up once the tester team get their hands on it.
And in the meantime, we'll continue to edit/add/improve our script (no new scenes, just refinements) and add a little bit more to our artwork. Nothing too fancy, we just need a couple of transition images and one extra little flourish that Ace has been asking for for months and he has finally convinced us to put in.
So no disasters, no major concerns and definitely no pushing to a Christmas or January release. (Will definitely be early December).
As usual, let me know if you have any comments or questions in the comments below or via DMs or ping one of the Devs on discord.
Thanks,
CG, Ace, Cell.