December Dev Update (Patreon)
Content
Hey All,
Firstly - Thanks to all of you:
I just wanted to start by saying a big thank you to ALL of you for your support. It is really appreciated. Thanks a LOT and I hope you have a great holiday!
Secondly - Thanks to Ace
As you know we lost a team member this month due to real life issues and we've also had another team member drop off the face of the earth halfway through this month (worried and hope all is OK but not sure what's going on.). So that just left Ace and I working to get you Episode 16 out.
Ace - Thanks a lot for everything - would have been impossible without you.
Thirdly - Episode 16 update:
Episode 16 ended up much bigger than previously planned. It will actually come in at over 7K lines which makes it the biggest Episode ever. But I'll be honest - it nearly burnt us out trying to get this done :). I'm hitting the Christmas whiskey in approx. 60 minutes and won't be surfacing until the 27th.
The Episode 16 beta is ready and I'll be posting within the hour. Once I release it, I'm taking 2-3 days off as I need to switch off from the game for a while. Apologies, but it's needed. The final release of Episode 16 will still be out before the end of the month.
Episode 16 beta:
The beta is complete and I'll be posting the link within the hour. The beta is almost a complete game, so feel free to give it a go if you want your WTHI fix ASAP. A couple of things to note about the beta:
I've reduced the image size slightly to help with upload/download speed.
The only thing missing is the final scene (including some "action") which is not complete. I had some issues with it that need to be fixed so it's not included as part of the beta. But 6.7K lines (out of an estimated 7.1K) is fully playable.
It should be almost identical (up to the final scene) as the official Episode 16 release. However I expect you'll still need to do a replay when the official release comes out in case we change some variables or notice some errors after the beta...
Thanks,
CG