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OK, folks.  Today /tonight's work took me a lot longer than expected to finish, but it's now ready.  I pulled an all-nighter (currently 06:36 local time), just finished, haven't slept and leaving for work in 45 minutes.  This isn't a complaint or looking for sympathy.  I enjoyed it. :)

But other than any bug-fixes in this version, I'm going to take 2-3 days off working on the project to get back to my real life. 

This alpha release is only for Super-Fans ($10 patrons) for now, but will be released for everyone in a couple of weeks.

It's version 0.05a.  The a is for alpha (or early release), but it's still been tested for bugs, but I might have missed one, so  please let me know if any errors /typos, etc. and I will fix ASAP.

And this release has one or two items that will depend on choices/stats from Day 1, so let me know if there's any scene that you don't get to (hint Katie gym scene may differ for some people).

And as usual, let me know the feedback on the game ....

Comments

DeMello

Can't wait to play it later on tonight. Thanks for your hard work and devotion!

stratum

Great news, but I am not sure if you need to bother with such a pace until there's a real reason to do so. Also, working long hours tends to produce bugs. That said, I do wish there was other than 10$ option in the tiers. I am one of those people who tends to stay as a patron for a long time -- and paying 10 dollars for a year is like 120 dollars. Now, I don't know about everyone else but that's a pretty significant investment for me. That said, I don't really know what else you could -- or even should -- add as a reward. I think anything else but a early access as a reward adds unnecessary workload to the developer and slows down the process. Adding complexity (of any kind) to development cycle tends to propagate further down the line and cause more and more trouble, usually the unforeseen kind. KISS principle tends to be the mantra to keep in mind whenever possible.

CheekyGimp

Yea. That's a fair point. I'll have a think about the tiers/rewards on offer and will have a look at what other Patreon Devs are doing. My first goal at the moment is to produce a decent game that people like. 120 for a year is a bit steep when you put it like that, so let me have a think. ...