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Quick update to add, change and fix some stuff. Next update will feature a brand new mechanic! Barricading doors. You can barricade doors to slow the monster down to buy you some time to hide, kind of like BUNKY, lol. Reason it's not in this update is because it's gonna take me awhile to implement, and I want yall to have these additions/changes/fixes right now.

Added: An extra bit of dialogue from the "vent guy" that can happen if you hear his first audio in the kitchen, then walk in the hallway nearby to discover his fate.

Added: A sign in the Life Support Station room that basicly tells you to use the computer to recharge your life support.

Added: Some new ambience that plays in the background.

Changed: The audio of the death scream (the one you hear after unlocking the locker room door) to be a tad bit lower.

Fixed: The color of the lock when you find the key.

Fixed: A bug where you can stand up when crouching under tables n such.


Download Link: https://gamejolt.com/games/Strange_Terror_From_The_Deep/382183

Comments

Dave Microwaves Games

lol, ah the code will only spawn once you unlock the locked door and you hear some random guy scream. Once that happens, the guy will spawn dead somewhere like the restrooms or the hallway near the sleeping quarters, etc. Also that's interesting, never noticed the head bobbing didn't play with left/backward. Just tested it now and that seems to be a bug. If you can send me your head bobbing blueprint that can fix this, that'll be friggin dope.

Normal_Face

You need to add ABSOLUTE FLOAT between scale in CLIENT PLAY CAMERA SHAKE and your move forward button do same in right button if you will have some issues tell me and I will send you picture... And thanks for that passcode location have a good day :D