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Hey everyone!

Roo's Dreadlocks was released this past weekend along with some significant edits to Erin's hairs to make them more Xenotype-friendly. A bug was noted with this update regarding a persistent clump of hair for people not using VE: Hairs, but using Erin's hairs, so I'll get that fixed this week. Also the programmer has gotten his list of requested features, and with the help of the person who did the Avatar mod, hopefully we'll get those implemented sooner rather than later! As the poll for this pack winds down this Friday, I'll be working on some more hair edits until we get that verdict.

Features to (Hopefully) Be Implemented:

-working with gradient hairs (not sure if possible, but we'll try!)
-displaying multiple textures on the headgear layers so you can layer up even better
-a "show headgear when drafted" and "hide hats by default" overall option
-UI scaling (maybe possible? not sure)
- a "default to basic t-shirt" option when a texture is missing so no more naked pawns

Other than that, I got some contract work for a puzzle video game, so that's cool! I'll hopefully get to share some of the process here (with the client's permission, of course). 

Lofi Stream > youtube.com/video/IrsNFDXHaSM 

You all take care!

TwoPenny

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