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After all we've been through, can Murderhall get back up on its feet?

Also a giant rambling face attacks the fortress

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Murderhall: Finale

After all we've been through, can Murderhall get back up on its feet? Also a giant rambling face attacks the fortress Like, seriously, a huge thanks to everyone who sent art to be shown in this episode. You guys are all too good. If you'd like to send some, yourself to be shown during next episode, send it over to kruggsmash@gmail.com Just make sure to lemme' know what you want to be called! Thanks to the BEST colorizer around: Mrs. Kruggsmash! A HUGE thanks to all of my patrons, without whom I would not be doing these videos right now! And of course, special thanks to the creators of this beautiful, complex madness: Tarn & Zach Adams: http://bay12games.com/dwarves/ And last but certainly not least, thank *you* for watching, m'bastard. I couldn't do it without you. Merch: https://teespring.com/stores/kruggsmashs-bazaar-2 My Patreon: https://www.patreon.com/Kruggsmash Heavy Interlude by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100515 Artist: http://incompetech.com/ Journey in the New World by Twin Musicom is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Source: http://www.twinmusicom.org/song/258/journey-in-the-new-world Artist: http://www.twinmusicom.org

Comments

Anonymous

My husband and I always make an 'event' out of watching your stories; we cuddle in bed in front of the TV with snacks and watch and laugh, and we talk about what happened and what might happen next time, and it's always a great time. You're the closest thing to a TV-show that we watch, lol. But, the amount of work that goes into those episodes is assuredly staggering - the art must take an incredibly long time to finish, not to mention all of the cutting things together, and making multiple stories that work, hiding game bugs with stories, etc. And that just does not seem sustainable for one person; at least not if you want to continue posing content regularly. You're just one guy, after all! My husband and I have continued the same watching-together ritual with Murderhall, and you've made us laugh a ton just with your wit and humor alone, even without all of the character art, and music, and story-lines. While we will dearly miss your other content, we both think this sort of new content will continue to be really fun to watch as well. And we will be happy that you're healthy and happy! That said, in terms of art - I have noticed that it is very difficult for us to understand what the fort/landscapes look like without your art to back it up. We noticed the same thing in your how-to-play-DF videos (which inspired us to try DF, and which we immediately failed at figuring out entirely). When I see the map, I personally cannot tell what is land, what is water, what is air (e.g. a cliff), how tall walls might be, what all the things laying around are (usually they look like corpses but I guess they're items of clothing?) etc. Even though we've been watching your videos for a long time, I still absolutely use your landscape/fort art as a crutch to imagine/understand what the heck I am seeing. With Murderhall, I was really struggling (and I was so thankful for the arrows you put in here and there to indicate what you were talking about). So, if you were to include any types of art, that's the type we would personally really enjoy seeing. That's just our two cents!

Anonymous

We really liked the format tested in Murderhall. There's a frenetic feeling to these that are enhanced by your presentation of the story unfolding. It feels more organic, and we find it really compelling. You'll definitely have my partner and I's continued support. Work-life balance is important!