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TL;DR: 99% back to normal IRL, I'm not as busy as I was.

Anyway, sometimes I think about stuff I'd like to do in the long-term, even if I probably wont ever get around to doing them, like:
1. Remake all my models from scratch, including their face textures.
2. Probably switch to sculpting new models instead of box-modeling (though I don't think I WANT to go the detailed route, I kinda like having my characters look a bit simple.)
3. Actually do some actually real 3D modeling tutorials so I'm more sure that I know all the proper basics and not just continue winging it like I have been. (Definitely gotta work on my workflow.)
4. Either switch to real, modeled mouths and eyes and animate emotions that way, OR start putting more thought into face textures, like having a set of emotions PLUS having all the EE, OO, P, L, etc. mouth shapes, instead of the random selection of mouths and eyes I currently use. (Maybe do a mix? Modeled eyes with mouth textures?)
5. Learn how to work with the driver system to fix some jankiness.
6. Learn proper animation techniques.
7. Learn how to export models into Unity properly so people can use my models for stuff more easily.

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