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We're at a point where I can now announce our next game, code named: Pinballgown

Combining pinball-esq mechanics with an Action-RPG/Action-Adventure game! Or however you choose to classify a classic Zelda-like genre. Stay tuned for more details!


So what makes our action-adventure game different from all the others? Our twist is that you spend most of the game without a weapon. Using your pinballgown powers, you have to push enemies out of your way or off their paths, shove them into walls or hazards, or bounce objects into them to do damage. A typical dungeon has you making your way around it, using pinballs to open paths, find keys, avoiding enemies, and then you unlock a new power. Use that power to go deeper into the dungeon and face off against a boss so you can escape back to the overworld and continue your quest. 

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