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Hey everyone,

Last week we got in contact with Oculus about the possibility of developing for the yet unreleased Touch, so that we could add better native support for the two major headsets and their respective motion controllers.


They reviewed our game's pitch and agreed to send us a Touch development-kit along with the Rift CV1! This means we can optimize for each platform independently to make sure the user experience is the best it can be, regardless of which hardware you're using.


To our subscribers - thanks for your continued support, and if you have any questions you can email us at any time or comment any post! This month's newsletter will be about VR locomotion and comfort, and we'll also be touching on our plan for Leap Motion support for those of you who want to get your hands on our adorable 2Ds.

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