Tutorial (Patreon)
Published:
2024-01-04 23:14:03
Imported:
2024-01
Content
The next demo will feature a tutorial to try to convey the mechanics better.
I'm set on haveing the game not be a shallow rythm test where there is a single right way to play it, but complex mechanics where you can take on different approaches are tough to teach.
As much as I want players to get the feel of things through experience like in real life, I do need to convey the basics well to avoid frustration