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Hey kids, expect a Cicada Springs update on Friday - this one's essentially the other "half" of last months, plus a few other features that have been a long time coming.

I'll get more in-depth during my breakdown on the update page, but the big holdup was that I wasn't able to clone over Clover's Gift Giving dialogue from a previous version, so I had to rewrite it all.

Expect fully fleshed-out gift giving dialogue trees that vary depending on weight, finalized music choices for the various maps (along with you being able to choose which music plays in the apartment areas), Charlie finally being able to accept gifts (and therefore get fat), as well as a few other small QOL changes among other features.

Again, expect it Friday. Hope everyone had a happy holiday, and I'll get back in touch with you then.

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