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Hey kids! I'm not gonna have a lot of time to work on stuff for the rest of the month, so I figured that I'd go ahead and post what I have here.

This was a pretty big update! Almost all of the repeated dialogue is gone, the sprite sizes have been changed, and there are a few new features that have been added:

1) More "personality" responses to help your character feel more alive. This isn't done yet, obviously, but there are a few more instances where the personality options can change your response.

2) Work buffs! Eventually, when the game has stabilized, the starting amount of money will go down. For now, it's going to stay the same. But if you go to your computer in your apartment and "work" (at the expense of one day) you'll get a small buff to your daily allowance.

3) Dialogue has been reworked so that stages 9-10 will be reserved for special quest lines. As such, friendship will be capped at 8. This is the groundwork for a much larger update down the road.

4) The first Day Count variable! After a certain number of days, an NPC will get fat. I will not tell you which one.

5) General bug patches/attempts.

6) Above mentioned dialogue expansion

7) Above mentioned sprite resizing.

I really appreciate everyone being so understanding about why last month's update came up short. Life is hard and I hate that sometimes it gets in the way of this really cool work that I get to do for you guys, but it's not something that I would be able to do without a really understanding set of patrons like y'all.

The next update will finally introduce the "Huge" sprites!

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