Coven of Calahree [v.0.6.2.3] (Patreon)
Content
****2.3
Hopefully fixed the softlocking issue in chapter 5 - I put in an "exit scene" command that should let you move around again.
***2.2
Added an exit from the grandmother's house, fixed a disappearing door - more to come in Chapter 7 later this month!
**2.1
My dumb ass forgot to make it so that you could actually go into Granny's house again.
It's not a release if you don't have to have an emergency Day One patch!
It's finally here!
First thing's first, I would like to apologize. I already don't like making "technical" updates at all. If they weren't necessary, I wouldn't do them. But balancing the game and making small adjustments will take a lot of work off of me in the long run. But doing them twice back to back is something that I'm particularly upset about. In a perfect world, everything that's done here would have also been placed in the previous update.
I appreciate everyone's understanding in how unprecedented deaths in the family can throw off schedules, and assure you that next month's update will be ALL story.
Now, onto the changes:
This one has a BIG weapons and armor change. This should make playing the game a bit easier in the early levels, as well as allow for a bit more customization. I'm going to do a few more changes here and there with what items you can equip to the playable characters, but that will wait until I'm satisfied with the stat changes.
A few new characters have been added - mostly ones that are holdovers from my $20 patrons. Both of them crop up in the Tavern. One will be made into a quest-giver and have unique dialogue with Alma, the other is... well, she's funny and I like her.
Tora's bugginess SHOULD be fixed. If it's not, let me know. Because holy shit, this one is kind of what took so long to figure out. I need to get it fixed so that I can figure out how to script the epilogue in Chapter 7.
Stat adjustments continue - debuffed Alma so that Chapter 6 is a bit more fair. In a similar vein, there is now a functioning item shop where you can apply weapons to the characters. Don't try to put swords on any of the witches yet - that's addressed in an earlier point, but it's coming.
On top of that, a few more minor hitboxes and spriting issues were fixed. Some characters got new spritesheets with miniscule differences, but that are all on one page now (like Remi)
Remi and Kara's scenelets have been culled - the story no longer diverges depending on whether or not you rescued Remi in Chapter 2. Instead of a dramatic scene involving both of them, you can now interact with everyone at Granny's house (except for Kara in Chapter 3, who is still at the Tavern)
Similarly, in the interest of making that deadline that I was so gung-ho about, the cinematic intro for Chapter 7 isn't completed yet, but I figured you guys would much rather have the next version over a clip of a few seconds.
Now! NEXT UPDATE will be the start of Chapter 7. And what a fitting month for a time when a demon lady takes over the world.
[WIN] / [MAC]
[CHANGELOG]
As always, feel free to report any bugs here or in the changelog.