Home Artists Posts Import Register

Content

Hello guys!

So I started working on Sarah yesterday. Some bad news though. Her textures are 512x512, unlike the actual DoA girls that are at 1024x1024. That said, her textures are higher quality than Vella, so if I could work it out with Vella, I can definitely work it out with Sarah. EDIT: I've found some 1024x1024 textures that actually look good. Where did they get it from, did Core Fighters update textures or something?

Also finished importing most of Cortana's new model assets, along with animations. With this model I learned that I can export to MDD combinations of morphs and armature deformations in frames, so if in frame 43 I have a morph that opens the mouth and an armature action that deflates the cheeks, I can combine both into a single morph by exporting it to MDD. This is useful because it means now I can also use models that use morphs instead of animations for expressions.

The clipping in this screenshot is because that hair is not the new model's, it won't look that way once I import it, I'm currently deleting all the duplicate strands. I'm still not sure of what I'm going to do with the eyes, if I should remove the alpha and make the color of the eye pupils color the whole eye, or leave it as is with alpha.

Files

Comments

Anonymous

New Patron here. Love your work. Can't wait for both of these!

SupaRioAmateur

I will try make her semitransparent