Home Artists Posts Import Register

Content

Hello guys.

I've been working on Makoto's Rider Outfit.

I just finished the high poly model. It's the first time I make crevice-like things in an outfit. It was quite time consuming, there must be a faster way to do it without screwing up your topology and causing weird shading.

Tomorrow I start working on the low poly model, but for now, I've attached a 3321x4096 preview.

Files

Comments

D-Tav

that's incredible :)

SupaRioAmateur

dam you sir, that is what I want to do. but good job! I always have no time to do anything.