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Hey guys.

I've finally got Yennefer in the game.

She's almost ready. Some final tweaks for the blowjob face morphs and we're set. 

I'm gonna put 5 texture sets with a different normal map each for her face. 

  • Face normal with simple details left alone. 
  • Face with simple details and moles.
  • Face with simple details and wrinkles.
  • Face with simple details, moles and wrinles.
  • Very smooth face with simple details smoothed out.

I did this because I didn't like the extreme granny face I was getting with her normal maps.

As for the hair, sadly, I had to use alpha testing alone on one layer to prevent transparency issues. But it does look better than in SFM, for example.

Also, I found a way to add additional morphs to head parts that didn't have them. Namely, the tears 2 model. I made a new one, and it goes long enough to need mouth morphs (running mascara, hohoho). And I could make them work. More info on this later, but it's very promising, it could mean males having at least a fixed eye lash model/texture with movement.

By the way, I've been trying to find out at what female head bone the game attaches the penis tip bone, since it has to somehow keep track of mouth modifications by the character maker. I want this information to know what bone I need to move in the character maker if I want the penis to go higher on blowjob animations. No luck so far. 

Does anyone have any info on this?

Anyways, tomorrow Yennefer and the poll for the next DoA girl fixes.

See you!

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Comments

Anonymous

So beautiful! I love this alt Yennefer! Thanks for your awesome models bro :D