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Now I have a model ready to be sculpted and posed in a better way in Zbrush.


2014

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Artem

Great topology! How many polygons? What tools do you use? Do you sell any of your 3D models?

albron

Thanks Artem! :-) It's about 11000 poly and was done with Blender, following the DVD tutorial from blender fondation, Blenderella. (the WIp I started in BlenderArtist was called Blenderello! :-) ) No, I don't sell the 3D models.... I'm just selling the images I'm making with. :-)

Artem

11000 polygons is not that many for so detailed model, great job! Maybe you could give me some old unused model that you don't need anymore? I would really like to experiment with materials and lights. Please :) Do you use VRay?

albron

No, I don't use Vray. It's all rendered using Cycles. The model is about 11000 polys but during the sculpting process, I'm nearly at 3 millions... :-) Then, I use a normal map to get the details... But I'm sorry, I won't be able to give you a model. I don't have unused model, as you say. I have one base model from which I'm sculpting all my men... Sharing this would be giving the complete core of my work... I hope you understand...