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This year I've had to resubmit my taxes three times. x.x Hopefully there won't be a fourth lol Feel like I've been stuck in a thick web of stress/anxiety and poverty lol. Trying to make sure I have enough money to pay my taxes on top of everything else going on. I was grinding and stressing hard until a few days ago when I found out they extended the tax deadline til May. Hopefully that's just what I needed. I apologize for being so susceptible to my emotions. Sometimes I really have no idea how the next month will go. Thank you all for sticking with me as always!

Project Updates:

Widowmaker Color (loop) 

Merengue Handful Ver. 1 (1:10 mins)

Nekomata Ver. 1 (52 seconds)

Tawna/Coco Ver. 1 (1 minute)

Lucario Female Ver (color flats)

Lucario Male Ver (color flats)

Notes on these links:

The Nekomata and Merengue animations were in limbo for too long and I apologize for that ~ I reworked the climax animation for the merengue project so it was a bit more than just editing over an existing loop. The animation plays for over a minute. The Nekomata project was mostly keyframes when I picked it back up, so I flushed out the in-betweens and added some extra loopage. Overall I believe this has more than 85 drawn frames, making up 7 different loops, transitional frames and the climax.  The Tawna/Coco Animation render is pretty much as it was before ~ except for some minor edits, I removed the male characters eyes in the face sitting animation. I also added some camera movement to certain portions of the animation to emphasize the bouncing. The Lucario animation is a bit behind but not by much. It's on its way though! The Samus animation needed a bit more work than I thought so I am hoping to have that out during April.

Hope everyone is doing well! 

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Comments

GoldenFuzzy

Oh man, that Merengue animation is looking GOOD! I really hope it gets colored someday

cooldogjuno

stay strong man you do awesome work. sorry to hear about all of the difficulties. i hope you get a break soon