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Episode 239 of Broken Silicon will see the return of the fan favorite Bryan Heemskerk!  Bryan is the Art Director at Massive Damage, Inc who is especially good at discussing both the Hardware, and the Software behind games!  This is the type of guest you can ask ANYTHING about why things are the way they are, and what we should expect out of the future of interactive pixels.  At a minimum, we plan to discuss:

  • PlayStation 5 Pro Rumors - Making sense of the specs
  • AMD RDNA 4
  • Nvidia Blackwell
  • AMD Zen 5
  • AMD Zen 6
  • AMD Hawk Point, Strix, and Halo APUs
  • Intel Arrow Lake and Rentable Units
  • AI
  • Game Development 
  • DLSS & FSR

You have ~36 hours (Till Sunday Morning US Central Time) to write-in below, but it is always appreciated if you get in your questions a bit sooner so we can prepare!  Be respectful, use good grammar, and be as concise as possible to have your submissions considered.


Previous Bryan Episode: https://youtu.be/NDEka3tBE1g

Bryan's Twitter Account: https://twitter.com/bryanheemskerk

Comments

Anonymous

With PCIE gen 3/4 NVME SSD's now a mainstream build choice for desktops and laptops, is there any chance that we'll see game developers starting to build games with new features which rely on fast storage? I'm thinking of things like the level shifting feature we saw in ratchet and clank: rift apart. I'm just wondering if we are ever going to get to the point where the performance specs of your SSD matters for gaming beyond the fact that its not a hard drive.

Anonymous

Will AMD launch a new chipset too with the Zen 5 CPU series? If so, will pci 5.0 be supported across all motherboard connections?