What Caused, and Ended, the PC Gaming Renaissance? (Die Shrink Telegrams) (Patreon)
Content
This is one of those episodes that was heavily influenced by discussions on the MLID discord - namely the constant pricing discussions involving Nvidia SUPER, CPU Price/Performance, and the death of truly entry gaming cards - we think it's fair to say the "PC Gaming Renaissance" is over!
Now, that doesn't mean we think this new era is "bad" by historical standards, but it is VERY different from 10 years ago for sure! In this "new era" we have GPUs with the performance of Super Computers, people complaining if their "Gaming" PC can't get 12 Cores for under $400, and Thin Laptops and pocket-sized desktops that genuinely can give you a pleasant gaming experience in nearly every game out if you just turn down some settings. None of these things were remotely available 10 years ago, even relatively speaking...but to be fair we did have $80 Gaming GPUs, $70-$150 midrange gaming CPUs, and far less nickel and diming.
Times have indeed changed, but so...what ended that "renaissance" era? And for that matter, what confluence of factors caused it? Well, that is what we are going to talk in the next Die Shrink! This episode isn't just about what's changed (although we'll touch on that), it's also about why it changed!
You have a little under 6 hours to submit below! Be concise, use good grammar, and be respectful to be considered!
Interesting links for context:
https://www.cnet.com/culture/are-we-at-the-beginning-of-a-pc-gaming-renaissance/
http://pc.gamespy.com/articles/118/1186000p1.html
https://www.techpowerup.com/review/amd-hd-6670/
https://www.tomshardware.com/reviews/geforce-gtx-titan-gk110-review,3438.html
https://www.techspot.com/review/464-modern-warfare-3-performance/page7.html
https://www.reddit.com/r/pcgaming/comments/2jwnoa/question_from_a_console_gamer_thinking_about/
https://www.reddit.com/r/gaming/comments/1735jxe/is_pc_gaming_becoming_unaffordable_relative_to/