Broken Silicon 221 (Video): 2024 VRAM, RDNA 4 vs RTX 5000, Zen 5 vs Arrow Lake, PS5 Pro | AAA Developer (Patreon)
Content
A Dev from Obsidian, Vicarious Visions, and NetEase joins to discuss Intel, Nvidia, and AMD.
0:00 Who is Taylor? What does a Senior Tools Engineer do?
11:11 Will 2024 crush 12GB GPUs? Why did 8GB issues surprise people?
25:22 PlayStation 5 Pro Performance Targets - Will 8K ever make sense?
35:44 How do devs decide on min requirements? Why does Starfield fit in 8GB?
52:01 How does “Optimization” actually happen? When does it fail?
59:05 RDNA 4 v RTX 5000 Strategy – Gamers want more? Or the same for less?
1:19:31 When will games utilizes dozens of cores?
1:37:50 Intel Rentable Units vs AMD X3D & SMT-4
1:43:53 Zen 5 vs Arrow Lake - Does ARL have enough P-Threads?
1:58:44 The Road to Mainstream VR
Taylor’s TangentNotes Project: https://www.tangentnotes.com/
Previous Episode with Guest: https://youtu.be/DKBHsD4UUOo?si=TtyXdXyz64MdA2qH
Taylor’s LinkedIn: https://www.linkedin.com/in/taylor-hadden-01a09827/