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Tom & Dan rip open the Mail Bag discuss concerns about PCIe 5.0 usefulness in SSDs vs GPUs, factors influencing Nintendo utilizing Nvidia for the Switch 2, and the myriad of sales failures this year…


0:00 Slow News Cycle, Pricing Midrange this Gen (Intro Banter)

6:23 500GB Games, Dropping Last Gen Support

14:07 Is Nvidia becoming too expensive for Nintendo?

19:49 VRAM, PCIe 5.0 usefulness in SSDs vs GPUs, PS VR2 Sales

30:45 Foveated Rendering, Nvidia Reflex, Max GPU Cooler Size

38:32 Reviewers Ignoring Inefficient Hardware, Price of Cooling, Platform Fun Factors

46:01 Should AMD always be making bigger GPUs?  What’s our S-Tier GPU?


Alright, not an Obscure YouTuber – but this isn’t the Dev Kit lol: https://youtu.be/A2EjWj4VBXg

https://www.tomsguide.com/news/sony-tipped-to-cut-psvr-2-production-plan-for-2023-by-20-percent

https://en.wikipedia.org/wiki/PlayStation_VR

https://youtu.be/ykDuoq-MpHg

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Jen-Hsun Huang

AMD may have their own performance projections, but if they're on the low end every single time for over a decade, maybe they need to rethink it? Also yeah, Tahiti smashed 680 eventually, just wasn't wide public perception until 2015 or so. Before that it was 680 wins based on initial reviews, and at lower power. Wouldn't really fit with your content, but i do wish we got stories like the old anandtech RV770 and RV870 stories. The why and how chips were designed for the sizes they were, features that were cut, and all that cool stuff.