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Hello Patrons!

2022 is almost upon us… 

2021 was the year of The Demo for me. After the overhaul at the end of 2020, 2021 was all Twin Coves all the time until the demo was done and the Kickstarter launched. I’m very happy that 2022 will be the year of The Game! I’ve been mostly working on planning out the new Faerie route since October, as well as fleshing out Azriel’s new route, Rook, Wren and Damian’s routes, and the poly routes that we unlocked. I also need to expand the common route to include the fae shenanigans. I’ll have more to say in the Kickstarter update I’ll be posting beginning of January. 

As for this patreon, thank you all for your continued support. You made creating this game possible. This patreon is an important income source for me and has kept me afloat during these uncertain times. Again, my sincerest thanks. I’ll have plenty of Twin Coves content to post in the new year—a look behind the scenes at making the game, snippets of the script, and lots of art of the characters of course. Most of the art will be of the unofficial variety, just sketches and illustrations I’ve done for fun. Official game art (sprites, CGs, BGs) won’t resume until the script is finished. I’m also working on a couple short stories set in the TCU... 

I’ll be posting more about my side projects and back burner projects to break up the Twin Coves content in 2022. Twin Coves is always my first priority, but I like to have something (or a few somethings) to go to when I need to step back from TC. I’ll mostly be posting concept art for the characters from these games as well as illustrations of them I’ve done for fun. Maybe sprites if I get ambitious. I want to have something else in the works so it's not another three year wait for the next game after Twin Coves is released. 

Here’s a quick summary of my side projects for future reference. I’ll be tagging things by the abbreviations in parentheses. 


Side Projects: 

1. New in Town (NIT) - working title, but it’s stuck around for this long, so I think I might just go with it. This is a monster romance game set in a small town. It’s basically the parts of Twin Coves that were cut during the overhaul, but it’s a much more light-hearted story. Those of you who have been around since the before times might remember Dom, Maya, and Rhy. This is their game, though they’ve gotten updated a bit and potentially given new names. The romance options in Twin Coves are pretty human for being "monsters", so for this game I wanted to put more monster in the monster romance, though my wheelhouse is still humanoid monsters, so I think the most non-human I’ll get is a Minotaur romance option.

2. Farpoint (FP) - a sci-fi romance with a murder mystery. You may have gathered I like a murder mystery. This game has been around since TC’s conception, but it got quickly pushed to the side when TC took over my life lol. Most of the romance options here are aliens! This is a bit of an unique story for a VN because the MC is an unreliable narrator of sorts.

3. (OC) - I don’t want to give too much away for this one yet, so we’ll just call it OC for now. It’s a historical romance/murder mystery set in the 1920’s. New in Town or this one will probably be the next game I make after TC is wrapped up. So expect to see art of OC characters coming soon. 


Backer Burner Projects - these are not actively being worked on, but they are percolating in the back of my mind and I occasionally doodle stuff for them:

1. (WH) - a fantasy romance game with political intrigue and murder, but it’s definitely not a mystery as to whodunnit. MC is potentially the villain. I posted some early concept art for the characters while back. 

2. (MG) - Paranormal romance with some mystery and supernatural elements. Small spooky town setting. I really like this concept, but it feels similar to Twin Coves. Though, maybe that’s not necessarily a bad thing? Vampires and werewolves only here, but they’re more monstrous than their TC cousins. This game has a touch more horror than TC too. 

3. (COTD) - Twin Coves really has me in a headlock. This is potentially a prequel/sequel to TC, set in the same universe, in Faerie to be exact. Different MC though. The Faerie route in TC has taken on a life of its own and unless I want that route to be three times as long as all the others, I have to make cuts. But I made it its own project that will hopefully see the light of day. Again, it’s a mystery, and all or most of the ROs are fae because… it’s set in Faerie. 


I’d also like to start taking commissions again in 2022. I’m glad I paused them while working on TC, but the extra income is super helpful and I miss working on art for commissioners. Which brings me to my next update. 

Thank you all for your input on the last poll! I’m working on a secondary Patreon account for 18+ content plus other original stuff & fanart. I’m planning on launching it the 1st of Feb. It’ll also be the place I post commission info, though you will not have to be a patron there to commission me, I just think it’s better to take commissions from a personal account as opposed to the official studio patreon.

Ok. I think that’s all! 

Congrats on getting to the end of this. Happy New Year!!

Comments

MB

Super exciting updates!! I’m so excited to see what’s in store for 2022 and beyond. Happy New Year! 🎆

Mayzen

So exciting! I agree with mb that I’m excited to see what’s store for us in the coming year!