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After a lot of trial and error this is what I have so far. I did not manage to do the hair and some of the armor weights yet, but that will come later. For now I'll start on Eula and the fixes for Furina and Yoi. 

A quick guide for making the mod work:

1. You will need Mod Engine 2 (https://github.com/soulsmods/ModEngine2/releases)

2. Disable EAC (sorry, I dont remember how I did this but try https://github.com/LukeYui/launch_modded_eldenring)

3.  Put regulation.bin in the \Elden Ring\Game folder

4. Put the dcx. files into Elden Ring\Game\mod\parts folder

5.  Start a new game and pick the Astrologer class. In the character creation and cutscenes the body will be grey. I know it's a bug, I will fix in the next version.

6. Enjoy?

I've ony played for about 20 minutes in total, but if you enjoy the mod as it is right now you may need https://www.nexusmods.com/eldenring/mods/3596 later on.

If you have any questions let me know.

Anyway, the character in game does not seem as nice as in the renders I made, maybe that's just how it is for a in game model and a render. I would recommend not putting them side by side.



ps. 

isn't this illustration awesome https://www.pixiv.net/en/artworks/113461564 ?


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Danno

That guy totally used your Furina model for "inspiration" lol Since you are open to modding other games, I hope you will consider Monster Hunter 6 when it comes out. It's gonna be big, real big and making sexy armor and body mods will no doubt get you a lot of new fans and patrons. :D

Masker 8

i hope it has a pc release along side other consoles this time

khs

nice work!!!