Home Artists Posts Import Register

Content

The underneath the bed part starts, and the first step is under Samantha's bed. I feel the pressure but I can't stop the train. 

The difference with the Mansion part is that I feel more limited. The character is hidden and can't interact with the girls, he can see stuff, explore and solve puzzles but that's it. He can lives experiences with an unaware girl and that's what I will try to explore but it won't be in that update (except crush). I hope to have a world where you can travel and visit previous locations (under the different beds, not the Mansion part since you are tiny)

I hope that playing a tiny person under a girl's bed with dirty socks and stinky shoes will be tasty enough. There could be different things to develop but a lot of polls and forms taught me one thing: it's all about the tastyness.

There is a poll about a potential third part, I didn't really consider it but seeing the results I will have to explore the possibilities and come back towards my Patrons with propositions.

One last point, there was a bug with some previous items impossible to pick up in last update. It has been fixed.

New stuff:

  • 9 new rooms (it needs polishing)
  • Progress with Samantha (3 pictures)
  • 1 tasty animation (Samantha)
  • 1 new item 
  • random things in first part not important
  • fix, typo

If you encounter something looking like a bug, contact me about it.

The game files now weight close to 7,161 Ko, that's not so huge!


Files

Comments

Nasolorn

A sort of hub area where you can visit the beds in each of the girls' rooms that you've been to before sounds like a great idea to me. The QPE's are a nice new mechanic for this game so more of those as well will be good for Part 2. I'm sure Unaware will make up most of Part 2's interactions which is fine since unaware is pretty popular I'd say but I think there's definitely room to mix in some Aware interactions too. Like the girls noticing you on the floor and mistaking you for a bug or knowing that it's you and still trying to crush you anyway, or a girl capturing you and forcing you to do something for her or else for example. You could also bring back previous minigames from past games of yours and incorporate them into Part 2 as well, like that one from Avril's Ex where you got teleported into the middle of Sam's room and had to spam the Run button in order to escape to the safety of underneath her bed before she crushed you. Maybe there's an item you really need in the middle of a room and you're forced to run and get it, that could be one situation in which to use that minigame again. Though truth be told that minigame was super easy so if you bring it back it'd be good to either just make it harder by requiring more clicks or spice it up in some other way. The Black Socks Maze in this update was a neat little puzzle too I thought, so more neat puzzles sort of like that if you can think of them would be great as well for really rounding out the gameplay part of Part 2. Those are just my personal thoughts and suggestions off the top of my head. I'm really enjoying this game so far and I think you've done good work on it as always, good luck with working on the next update!

Koda

I played for the first time in a while and overall really liked Part 1 (especially the tasty finale). It would be nice if there's some aware content in Part 2 since we've gotten to know and build relationships with all the girls. I think seeing how they react when they find/catch you is an interesting extension to the game, whereas if it's all unaware it might as well be a new game. Now that the collar is broken (?) it would also be neat if there's some story/dialogue exploring whether we've actually become submissive/brainwashed/footboy or not, as well as how long our tini-fied brain can resist the stink. I'm not really into tiny stuff, but still looking forward to the creative scenarios you come up with for Part 2. Keep it up!