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Originally, stats for classes and sports have been added to ZBZ Dating to follow the mechanics of various dating sim but I didn't plan what might be the use for it. I expected to find a good use for it later in the development.

The actual game could exist without the "select your class/sport" and raise a stat. Some events outside can use it but it's useless.

In some dating sims, the stat raising mechanic is a strategy and a time management. In ZDZ Dating, you focus on one girl and can raise your stats only 4 times for class/sport.

The question is, should the stats for class/sport stay and have a use OR be removed?

Comments

Max

I'm going to go for remove. I don't know how much stats effect things like the "likes sexy/strong" type hints. But it seems like a pretty minor mechanic compared to other things. No need to force yourself to think of a reason to use them.

tastysox

The favorite stats were planned depending on the girls but do nothing in the actual version.

Papaia

Stats are cool in more traditional Dating Sims. Where you have a map, and you can actually choose what you do each day, and go on dates. There, the stats basically serve as road blocks for certain actions/events, or just increase the "affection" gained from conversations, or in dates. And there it can be pretty interesting, as you are rarely locked into a single girl for from the start, so your most necessary stats changes. Further, there's usually ways to make money using them, so there's that. As it stands, I don't think stats could do anything particularly interesting for ZBZ Dating, but maybe they'd be interesting if the game opened up a bit in the future. As always, thanks for the work. Really really loved the Avril stuff! She became one of my favs from this update. Really shows how great this game can be in fleshing out the girls!

tastysox

Thanks for your feedback. I don't think that I could make the stats interesting if I want to follow a proper schedule for the development. Avril...