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Dolores Tower (Wednesday update teaser)

The fails are when the character is in a tasty dead end and resurects in his ship.

I would like to make other fails than being stepped on by a giant foot. But I have a problem, the other fails are complicated to draw and to put into a context.

Being stepped on is easy to add and to draw, people love it, the character dies and resurects from it.

I could do a fail where the character dies but it's not tasty, I could do the character enslaved but he is not gonna kill himself to respawn.

  • This poll is to see how much people enjoy just the stepped on fails. 
  • Or I can try to find another solution for the fails... 
  • Or you can die but it won't be tasty (killed by a weapon)
  • Or it has no sense and you still resurect in your ship (used as a footstool then you resurect) Don't choose this, please.

If you have a good solution, don't hesitate to leave a comment. (easy to add in a scene, easy to draw, the character resurects in the ship, it's tasty)

Comments

Phill Johnson

I love the stepped on fails, but i really liked how the guard said she could shrink him and put him in her boot. Those tasty fails are also great.

tastysox

This is a good idea, the main problem is the fails when the character is normal size.

Anonymous

The stepped on fails are always good but we have seen them plentiful before,you dont want to saturate your new masterpiece by having the same rotation of things you know? even if that means working harder and us waiting longer,It's a much better payoff :)

tastysox

After making the poll I found a "solution", more info Wednesday. It's usefull to see what the Patrons want to see in the fails, the stepped on is giantess fetish only.

Anonymous

ahh I see what you mean,Well yes then lol,I personally wan them giantess fails if thats what you mean,I thought you meant like the pov stepped on fail XD

Alex

The classic stepped on deaths you do are amazing, but I agree with SalyMrKrabs. Some variety would be greatly appreciated. Given the freedom you have with this new game, I have full confidence in your ability to create some "tasty ends". With transformation and shrinking there is almost no limit to how tasty they can be. Just know your own limits and work within them to make the best you can. Looking forward to what you come up with. :)

Ryan

Almost chose it cause you said not to. But in all honesty. The game itself is nice cause the way you make it a game that happens to have these elements to it is fantastic. I know how much you put into these games and it is all appreciated. The fact that there can be a story game where you go and you deal with something and it has these 'tasty' bits to them. Like it could easily be looked at as a "you're stuck on a planet ruled by women and have to do things for them to stay alive" but it has more to it. That being said, I really enjoy the thought of it making sense. The last one doesn't jive with me because using magic just kinda is eh.. You could make side animations or things like that for whatever. But in terms of this game I say go for a thing that makes sense. Cause in a way it does 'make sense' to have the main guy trampled to death or beaten or whatever because it is a world of sadistic warrior women who enslave men. So to me you can make things make sense and still keep it's element to please the public. But for me just make some sense and you're golden

Anonymous

I'd love to see some enslavement fail's, Like bad endings if you do something wrong in a setting. for example if you try to escape from the queen, you'll get doomed to be a foot slave for the rest of your life, in a way that you can't kill yourself. For example as a head in the floor or something.

tastysox

It would mean that you have to restart the game then. To make it easier, the fails kill the character and he resurects. What you are talking about are endings for the game.