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An adventure game has puzzles, but what kind of puzzle do you prefer?

A puzzle that isn't linked to a fetish but makes sense. Example: The red buttons in Avril's Ex or the case in Takako's room.

A puzzle that is linked to a fetish even if it has no sense. Example: Put shoes in order from smaller to bigger to open a door.

Or you don't care, a mix of the two solutions.

You would answer, a puzzle with fetish making sense. If it's the perfect solution, I will do it.


Comments

Ryan

Really like the whole mix of having to think and try somethings and enjoy the game for it's fetish aspects later. I usually play it through normally trying to get every little secret then go back to enjoy the fetish sides