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Patrons Poll: Different ways to progress the adventure?

  • One long adventure 35
  • A short adventure with multiple solutions 45
  • 2024-03-18
  • —2024-03-25
  • 80 votes
{'title': 'Patrons Poll: Different ways to progress the adventure?', 'choices': [{'text': 'One long adventure', 'votes': 35}, {'text': 'A short adventure with multiple solutions', 'votes': 45}], 'closes_at': datetime.datetime(2024, 3, 25, 12, 30, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2024, 3, 18, 14, 41, 29, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': False, 'total_votes': 80}

Content

Would you rather have a long adventure with only one way. Like most previous adventures except Avril's Ex if you cheat. You must experience everything the game has to offer.

Or a short adventure with different ways to progress. What I mean is that there are different solutions to go to the next part, replayability is the only way to try everything. BUT, the adventure will feel shorter. I'm not talking of an adventure with multiples paths!

Simple not-tasty example: There is a door to open, you can use the key OR kick it open with an axe. /INSTEAD OF/ Finding the key to get access to the axe to kick the door open.

Most people replay the games, the lack of save can be frustrating. The second option should please those people.

It has to do with tasty mechanics I'm working on.

Comments

Bottony

Would the short path, make it so your choices impact the ending?

Stissel (edited)

Comment edits

2024-05-02 01:46:23 Would the amount of tasty content be smaller in the shorter, more versatile adventure?
2024-05-02 01:46:23 Would the amount of tasty content be smaller in the shorter, more versatile adventure?
2024-03-18 23:38:59 Would the amount of tasty content be smaller in the shorter, more versatile adventure?

Would the amount of tasty content be smaller in the shorter, more versatile adventure?

tastysox

It would be the same but you'd have to replay the game to see everything.