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Hey all! Welcome to this week's dev log. I want to thank you all for supporting my channel and the game, it's been awesome to see so much support already.

If I'm being honest this week has been more planning with my artists and working on some of the story stuff. 

Idea>Concept Art> Model

Right now when it comes to the exciting stuff, we're waiting to get some concept and baseline art done, specifically with the character designs. I've sketched up my ideas for the characters, but I'm waiting to see the refined version before we send it off to Slushy for modelling. Communicating within the team is going to be key to getting this game done in a timely manner, so I'm just trying to establish a good work flow with my team. 

I'm debating having one more character that will appear in 3D space in Chapter 1, but not including them all of the characters are designed and awaiting final concept before modelling. From there we work on animation and getting them in game.


Boring Stuff

I've been working a lot still in the movement, the camera movement, etc. etc. It's boring, but it's important to me that it feels better than Reincarnated. 


Story

I can't tell you anything, but I think I have the entire chapter now mapped out story wise. From there, it's writing all dialogue and integrating that with environment


Again, kind of a busy week for me irl and we've been doing some boring stuff that I can't quite reveal yet, but I thank you for your support of my channel and the game!

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