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Chapter 14 Page 24 - http://bit.ly/1JMX94C Another "inbetween" page, but I felt it was important to inform the readers about some properties of Abnormal monsters such as the imp. And so I could draw Caldwell freaking out again, he's been happy and confident for too long now (kidding, kidding. But seriously). I had a friend mention how it felt kind of silly for the elemental to be sitting there while people are talking, but it's important to remember the passage of time is different when reading comics compared to, say, a movie or show. Characters talking takes up very little "space" in time, such that you can have conversations like in DBZ or Bleach where they're flying around attacking each other and also having long conversations. Or charging up their ultimate attack for four chapters, you know. Some might say this is stupid and feels cheesy. While it's tempting to have a more realistic passage of time when writing for a comic, I feel that a particular kind of pacing is really important. Comics are a medium that you read, backed up by the images in each panel. Forsaking dialogue to have a more realistic feel could lead to a very boring comic, so a balance needs to be reached.

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Comics - Ch14 24

In the City of Aria, the last great capital of the world, life revolves around mysterious dungeons and the monsters that crawl from them. Adventurers gather from the world over to battle in these dangerous labyrinths, seeking the fame and fortune that comes from exploring them.

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