Episode 10 Update - 08/12/21 (Patreon)
Content
Okay - This update will be rather short, but we're looking good. Lighting on scenes A and D are now complete. Now, every single scene is properly lit and ready to go except for Scene F.
I have been working almost exclusively on "F" for the past few days, doing both the animation corrections of the smaller details and getting a head start on the lighting. The first 1/4th of Scene F has proven easier to light, but the majority of it has been more challenging than I'd expected. The climax of the episode happens in this scene and I feel the need to do it justice with the lighting. I think I've landed on something good, but will need to keep working at it. For now, I want to tidy up all of the animation details that I'd missed earlier and then light everything shot-by-shot.
The one thing missing from my other scenes is a good looking water shader for the simulated water. I thought I'd found someone to take care of it, but that seems to be falling though right now. If don't get a good response in the next few weeks, I may have to take care of it myself after finishing Scene F. Additionally, aside from the lighting on F, I still need to do small special effect work throughout the episode, such as when characters enter or exit Pokeballs on several scenes. I might need to lump in the "water shader" with this work in the end if my contact doesn't come through.
I am very excited to finally be on the last scene. Having to divide my attention between several scenes has been nerve-wracking, and now, I'm putting everything I have into this last bit. Scene F happens to also be the longest scene. So far, what I have to do seems very clear, and I hope things continue going smoothly, but there is still a lot to do here. If nothing goes wrong, I think I can finish up this last scene before this month's end. Thank you, once again, for your immense support.