Game Dev Update (Patreon)
Content
Hey folks!
I've mentioned it on here before, but each month I usually spend the equivalent of a week's working time doing game dev work, and it's been a while since I posted about it to the patreon page directly (I've shared things via the phil+ tier discord several times).
I believe the last time I posted about the game, it was a little over a year ago and was going to be a hand drawn pixel isometric style game-- since then, the isometric style has remained but I've swapped to full 3D (and have been learning 3d modeling and the entire pipeline from concepting to modeling to texturing and baking maps and etc since then). For anyone who isn't aware, this is my project which initially was called Eldet and is now called Spirits of the Novren, which is an isometric fantasy narrative game. Some of the files for this post will include drawings of some of the characters that are in the game.
I just finished up my allotted week of dev time for this month and I'm really pleased with the stuff I've been working on so I'm just gonna share some gifs and screenshots here
With the week of dev done, I'm hopping right back into working on drawings!
Please note, some of these GIFs are very large and may take a while to load/play